That the AI from A can notice if in area D gets something build and transports it like in a chain or wave pattern? It is not require that A drones leave and enter D territory. I kinda hoped that drones and drone hubs work more like a swarm intelligence and doing hand to hand coop work? Like with the A.B.C.D example Is it like each drone hub is only an individual bubble with no outside connection? They will supply those depots along that entire length and you wont need to use your transporter to move resources. This will allow drones from both drone hubs access to those resources to fix breaks along the path.įinally, it's up to you and how much management you'll want to deal with, but I'd suggest waiting on such long expansion until you have shuttles. Then place a few specific or all commodity depots in that overlap area. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of. I started a new game after the update, havent researched CO2 Jet Propulsion yet, but used the ECM mod to research it and the shuttle hubs were added to the infrastructure build menu. Regardless, you are not the first to have this bug. Choose a space agency for resources and financial support before determining a location for your colony. Shuttle hub prefabs Is that from a mod or a specific sponsor Ive never seen those. I suggest building the next drone hub so that there is some overlap of that area with the previous drone hub. Surviving Mars is a sci-fi settlement builder all about colonizing Mars and surviving the process. If you click on a drone hub you'll see an overlay of it's range. You'll need multiple depots along the way. The simple way to do it is to build a shuttle hub (and keep it operational, obviously). so they only check within that particular hubs area? From what I can tell, the drone AI in Surviving Mars will automatically distribute resources as needed as long as you arrange your drone controllers (be they hubs or rovers) and depots in a particular way. Its only use until the Waste rock liquefaction technology is researched, to turn it into concrete, is landscaping.Īlso when playing either Brazil or India and have the Space Race DLC you can convert it into Rare Metals and Metals respectively.Originally posted by lothos:no, i have one central area where i have a bunch of depots. It can be stored in a Dumping Site to stop the excessive tile blocking of Waste Rock mounds. In Surviving Mars, Waste Rock is generated by extractors, such as the Water Extractor, and the Concrete Extractor. Waste rock can also be used for landscaping like: flattening and creating ramps. You will have to store it in dumps until you unlock the tech needed to use it. Waste rock is a reminder that the efficiency of our extractors isn't perfect. But it leads to a lot of waste lying around. Assuming you keep electronics around, the drones will repair the hub on its own before it breaks down. Set your service depots to a value above 0 and your excess storage depots to 0. You will need a drone hub there or it won't get built in the first place. There should be 2 types of storage areas, those that are used to store resources to service buildings and those that store excess resources. Water Extractor, Concrete Extractor, Metal Extractor, Rare Metals Extractor Exacavator, Mohole Mineĭigging through resources on Martian soil isn't too hard. Yes, if you have a main base, and an outpost, a shuttle hub at main base will service the outpost. After technology "Waste Rock Liquefication", makes concrete when transferred to Waste Rock Processor
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